Multi-User Virtual Environments: What are they good for?

An interesting discussion took place in the MUVE carousel session I attended at the ‘Emerge’ (emerge.elgg.org) event last week. It would seem that at the moment MUVE can be read as ‘Second Life’ although this is probably just a temporary state of play. In any event SL is a good place to experiment and whatever we learn will be transposable.

Many people / institutions had islands in SL but as was pointed out we weren’t being all that collaborative yet. For me the area of MUVEs breaks down into the following points to consider:

  • Does using an MUVE give a more powerful sense of ‘presence’ / identity to those involved. Is this more powerful / useful than purely text based interactions?
  • If this ‘presence’ is (cough) present then in what ways can we use it in the service of online collaboration / socialising?
  • How can being immersed in an environment help the learning process at an HE level?
  • Is this best for distance students or could it be a useful tool in the ‘classroom’ as well?
  • Is this type of environment more, or less, alienating for students / tutors to interact with than other online approaches?
  • Is the level of skill and technology required to interact with these types of environments too high at the moment? Will they ever be ‘mainstream’?

This is just a starting point of course. I’d welcome comments…

In practical terms is can see MUVEs being useful for the following:

  • Creating immersive simulations
  • Recreating contemporary or historical real world environments that have an educational value
  • Developing new forms of collaborative projects, taking group work online to a new level
  • Providing a social underpinning to groups of online courses or a f2f campus / department

The last two points interest me the most and are clearly happening in a slightly different form in MMORPGs such as World of Warcraft. However, the first two points are probably easier to demonstrate as clear practical uses especially to those who have no experience of MUVEs.

JISC approaches the web with an open mind

Last week (April 25th -26th) I attended the first of JISC’s Users and Innovation strand events in London. The event was run by George Roberts and a team from Brookes University. There are just over 100 people in the ‘Emerge’ community (http://emerge.elgg.org/) within the strand and they are by no means the normal JISC crowd.

The whole format was very encouraging with Lawrie Phipps and JISC approaching the ‘new stuff’ that is happening on the web with an open mind. The focus was as much cultural as it was technical and it was one the very few days I have attended where the technology really didn’t come first. The main theme was that of community both online and offline. I can see that the members of ‘Emerge’ will find common themes around the provision of social spaces, the use of immersive environments and many others. It will be interesting to see how the community evolves as the process of putting bids together starts.

I hope that this new format works for JISC and that the individual members of Emerge will benefit from being part of what could become a really useful community. As far as I’m concerned it has got off to a great start.

Some real data on Web 2.0 use

As part of the JISC funded ‘SPIRE’ project we ran a survey to try to discover which online services people were using and in what manner. We were interested to find out which services were popular and if they were being used for work, for study or socially / for fun. The SPIRE project was originally looking into the possibility of using peer-to-peer technologies in UK HE and FE for informal sharing but switched to a more Web 2.0 focus as it became clear that these types of services were already having an impact on the tertiary education sector. They also appear to be where most of the informal sharing and collaboration is currently taking place online.

The survey was advertised to the Department for Continuing Education’s online students and on the online courses marketing pages. We received circa 1400 responses which left us with a lot of data to analyse. I have processed this data in to a number of colorful charts which are in the PDF below.

I have already drawn a number of conclusions from these charts but have not included these thoughts in the PDF as I would be interested to know what others think the data might mean.

Results of the survey undertaken by the JISC funded SPIRE project (PDF)

For the full analysis of this data please download the final report here:
http://www.jisc.ac.uk/media/documents/programmes/digitalrepositories/spiresurvey.pdf